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Devlog
UTAS KIT207 Portfolio
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Devlog
Week 6
August 21, 2023
by
amb1
Week 6 was focused on Cinemachines and good-looking third-person cameras, touching lightly on post-processing effects. To start off with, a stationary camera that was always looking at the player. The...
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Week 5
August 15, 2023
by
amb1
This week was all about lighting and Shadergraph, an easy way to make your game look good as long as you know what you're doing. We started with baked lighting. This is the lighting that comes built i...
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Game Concepts
August 08, 2023
by
amb1
Alongside week 4's post we were also asked to come up with some game ideas to make in small groups, following the theme change. Game description: You play as a rescue helicopter and instead of anythin...
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Week 4
August 06, 2023
by
amb1
Week 4 made this project less of an experiment and more of a playable game. First we had to make enemies spawn on command, wherever the player clicked. Then we had to make them move towards the player...
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Week 3
July 31, 2023
by
amb1
This week was all about animation in Unity, terrains, and meshes! Using animations made in Blender and a few scripts, the player character is able to move and play animations in response to player inp...
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Week 2
July 24, 2023
by
amb1
Week 2 introduced exporting to Unity, textures, and 3D animation. This week's tutorial asked that we learn how to export our own models from Blender, and download models from online. With these, we co...
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Week 1
July 17, 2023
by
amb1
This week we were tasked to create a barrel following SirPinkBeard's tutorial , and a Tasmanian attraction. Here's my barrel! My first proper Blender model, complete with shaky texturing and immense r...
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